Showing posts with label ps2. Show all posts
Showing posts with label ps2. Show all posts

August 23, 2009

Games I Want: September Edition

NOTE: I've decided to start a new monthly blog post called "Games I Want" (as if there weren't enough of these), so technically, the games I will list monthly must excite me. Otherwise, even if the omission is glaring or not, I will not include them here. To note, I only have a Wii, a DS and a PC for gaming so there will definitely be some glaring omissions. You'll note that Final Fantasy: Dissidia will not be in the list below, but in my humble opinion, it still has enough multi-platform games to keep your interest.

This was originally intended for my other blog in Gamespot, but I found it to be something I wanted to share to everyone else instead. For now, I've copy and pasted the entire post verbatim. Enjoy.



I just noticed that I have a lot to be excited about in September, not only because my birthday strikes on the first, but also because of a lot of major game releases. Yes, people, fall season is almost here... consider the summer drought over.

So I'm gonna make a little recap of the exciting properties overseeing release throughout the month (that I'm excited about), so it will definitely be a bit more Nintendo-oriented since I only own a Wii and a decent gaming PC.

The major releases I'm looking forward to are:

Muramasa: The Demon Blade
This Wii game has a particularly stylish traditional look that reminds you of other games like Viewtiful Joe and Odin Sphere, and that's because the game's developer is the same as that of the latter. VanillaWare looks like it's gonna do a really good job with this Wii-exclusive button-mashing title, and I'm gonna be first in line to get this.


Guitar Hero 5
Granted, I prefer Rock Band 2 tons more, but any numerical Guitar Hero release is most likely major. I'm not likely to go buy this in an instant 'cause I'm gonna wait till people say "It's compatible with Rock Band 2 Wii instruments". I know, I should've bought the GH ones since they're more durable and stuff (ironically, there were quite a lot of issues last year which led me to buy Rock Band 2 in the first place) but hey, it's been 2 incompatible GH games since then, and I demand that Activision give this one some Rock Band instrumental love since Rock Band 2 already supports every GH instrument compatible with the Wii. If that happens, I might buy it... the drop-in drop-out system is actually quite compelling for me... the setlist is kind of okay too.


The Beatles: Rock Band
Speaking of rhythm games, I'm surprised at myself for being excited for this Beatles game. I never grew up with their music, I've only heard snippets, but somehow I feel compelled to buy it. When news of this came out, I would coincidentally hear their music all over the place, and I would in turn develop a strong appreciation for them, which must be the reason why. For fans, the Beatles and all the unreleased exclusive content coming along with the game are enough to justify what seems to be a really steep price for the special edition. Of course, I'm shelling out for the disc only so I can save money. 1 set of instruments is enough.


Wet
While it's only overseeing release in the Xbox and the PS3, I have no doubt that it will eventually come out in the PC since this is Bethesda we're talking about. Gameplay and art direction both look insanely great, but I feel that waiting for the reviews of the console editions is a bit more of a rational thing to do for now. I still have doubt if Rubi can manage to hold a gamer's attention for more than 30 minutes because quite frankly one can have the tendency to get sick of automatic Matrix-esque slow-mo shootouts.


Need for Speed: Shift
After a few underwhelming additions, EA is putting its famous Need for Speed franchise into the pit for a bit of a tuning. The product of this tuning? This game. It looks so pretty, damn it! It's been so long since I've last played a serious racing game too. Judging from what I've seen, it's gonna be pretty cool.


Batman: Arkham Asylum (PC Edition)
The Dark Knight has never really found a serious video game to call home, but Arkham Asylum may be it. I've only heard tremendously good feedback for the game so far, so I can safely say that I'm excited for it as well.


Marvel Ultimate Alliance 2
Loved the first one, second one looks awesome as hell, and... Stan Lee's in there. I didn't know why I said that. Anyway, while I'm not really much of a comic book fan (I have yet to read one. Ever.), I still love a lot of these characters, and believe me, there's quite a lot. I know it's just some beat-em-up but there's a lot of customization, a lot of RPG elements, and there will be quite possibly a pretty good story behind it. I mean, people are making a big deal about this "Civil War" thing. So yeah, a lot to expect, a lot to be excited about, and the best part is, you just know that they'll be able to deliver. Aah, if only it had a PC version.


Mario and Luigi: Bowser's Inside Story
I love the Mario and Luigi RPG series, and it seems that it has yet to lose any of its charm. I don't think anything else new has been added though, but we may soon see when the game comes out. Come on, it's a full-fledged Mario RPG. Nothing will probably go wrong... except for the fact that maybe Bowser should've just eaten the whole Mushroom Kingdom in the first place instead of, you know, the same shtick he does over and over again. I mean, how do Mario, Luigi and Peach shrink anyway? Bowser's not that big (except for that last part).


Scribblenauts
When I first saw the God vs. the Kraken video on YouTube, I just said to myself, "I'm so gonna buy this," and for good reason: you put any noun you can think of in your head and it will possibly appear. Granted this is a rated E game so there's none of that stuff, but when you think about it, there's possibly nothing else like it. You're forced to use more creative ways to solve puzzles, and truly I like how they think.


PC versions of Red Faction: Guerilla and Resident Evil 5
I've put the two together for the reason that I don't know whether I'll buy them or not. I know for a fact that Red Faction does look like an awesome game, but I don't think it's compelling enough for me to buy yet. RE5 I might get when I actually get to finish RE4!

Kingdom Hearts 358/2 Days
I am a fan of the KH series, I'm not ashamed to admit (but I'm not particularly a fanboy since I've become a bit lost on the lore), so I am very much looking forward to the DS installment of the franchise. While Chain of Memories on the original GBA was decent, this one doesn't look like it will feature that bullcrap card battle system (and thus, for me, will be very, very good). While the card battle system did offer a bit more strategy, I prefer the excessive real-time button mashing-ness of the series, it just feels "un-Kingdom Hearts" without it. I don't particularly care much about the story since it's become a tad convoluted for the sake of making more games for more money, but I don't know, it just looks too good to pass up. And hey, The World Ends With You was a perfectly awesome Square handheld RPG, so why not give it a chance?


Dead Space Extraction
I have yet to play some real Dead Space, but I've heard that it was an unexpectedly good time. Now that it's a name that's bankable, EA has gotten the same developing team to make a Wii-exclusive prequel. This would've sounded awesome if only they just let the player control the character! That's right, Extraction is apparently another on-rails shooter ala the Resident Evil Wii games. I'm not saying that on-rails on the Wii isn't fun-- far from that-- but it's getting a bit... tiresome, don't you think? I'd regret saying this but the graphics also make the atmosphere a bit less scary... but at least there's a flamethrower which is awesome! It's hard to say that I'm particularly optimistic about this title, but I'm giving it a chance and expecting it to offer at least a quarter of the greatness the full-fledged game was said to have. And come on, it has more strategy than the House of the Dead because of the dismemberment thing! Think about it!


I've saved the best for last, and that is...

Deca Sports 2
The holy grail of Wii sports games, Deca Sports is a franchise any gamer should ever miss... and yep, I'm saying it's underrated. Now that there's a sequel, I'm sure to join the frigging bandwagon 'cause it's so totally awesome!


NAH, just kidding. Just total BS, that game. If I wanted to play a compilation of sports games, I'd go back to Wii Sports Resort. It is fantastic (except for cycling, canooeing...)!

June 3, 2009

E3 '09: Sony has a Wiimote too!

You know what? The "live blog but not live" format works for me. Yes, here it is again, but with bold and italics for good measure.

Sony impressed this year by promising more games. It seems 2010 is shaping up to be a really exciting year for PS3 owners. I'm jealous, quite frankly.
-------------------------------------------
The iconic face buttons of the PlayStation appear in a video, then gigantic PSP, PS3, PS2 units and the PSN logo grow out of the ground and games are revealed. Quite a few there.

Jack Tretton, President and CEO for Sony, comes on stage. He acknowledges the PSP Go leak and that "we are not gonna be outdone by anyone". "2009 is gonna be the best year for us. Entertainment experience second to none."

The PS2 is shown and Tretton points out the recent price drops and makes his own spin on the PS2 outselling PS3. Smooth...

Now the man talks about expanding Sony's coverage in Latin America... the PSN's growth... inFAMOUS...

He calls out the Naughty Dog team to demo Uncharted 2: Among Thieves. The multiplayer beta came out a few days ago, now the single-player is gonna be demoed.

Really nice graphics and animation... Nice cover system and destructible environments... Very intense... very awesome...

Tretton comes back on stage- no, come back Naughty Dog!- and he now re-unveils Zipper's MAG, the 256-player action extravaganza.

Zipper Interactive peeps demo the game live, and that truly is a lot of people fighting each other. There wasn't much to what he showed, but at least the graphics weren't sacrificed for less lag.

The PSP takes the spotlight. Sales figures, sales figures, sales figures. Now he announces bundles of Rock Band, Final Fantasy, Assassin's Creed and a Hannah Montana PSP bundle that comes in Lilac Pink. Audience claps mockingly.

Kaz Hirai gets called to go on stage. He hints at the PSP Go. "For those who live a digital lifestyle and do not want a UMD nor tangible media. We call it the PSP Go. It will not replace the PSP-3000 and the UMD."

It looks pretty good. Small screen, slides out the controller, and obviously lighter and smaller than the PSP. It has 16GB, built-in Wi-Fi, downloadable movies and games, Bluetooth and M2 (memory stick micro) support.

Media Go will come bundled with PSP Go (?) and it will have access to the PSN for the PC users.

SensMe will also launch on the PSP and the PSP Go. It's the same music mood detector thingy found on Sony Ericsson Walkman phones.

80% less production costs is the long-term goal to the PSP construction. I don't know why he said that.

PSP Go will launch at $249 and 249 euros (or 12000 pesos) and will launch simultaneously on America and Europe respectively.

The video delivery service gets tackled by Hirai. He boasts more than 100 TV shows and movies each, and will come to the PSP. "It's easier than ever to download movies to the PSP directly." He announces a lot more content providers ranging from G4 to Anime.

Polyphony Digital's Kazunouri Yamauchi gets called to the stage to demo Gran Turismo for the PSP. He demoes it on the PSP Go, but no footage until the end of his speech. "It's a full-scale Gran Turismo, running at 60fps, and will feature 800 cars as well as 4 player matches through Wi-Fi and the trading and sharing of parts from your Garage."

A video for Gran Turismo is shown, and it looks really hot for a PSP game. October 1, 2009 is the release date along with the PSP Go.

Hirai comes back on stage to talk about Metal Gear Solid, it seems. Yep, Hideo Kojima is gonna come on stage. Obviously, he's gonna announce some Metal Gear game for the PSP. Yep, it's Metal Gear Solid: Peace Walker and it's set 10 years after Metal Gear Solid 3. Kojima is such a press conference whore.

Peace Walker's trailer is shown and... it looks pretty good. Funny part at the end.

Tretton comes back and Hirai leaves. He announces Resident Evil for the PSP as well as LittleBigPlanet, PSP, Motorstorm, Hannah Montana and Harry Potter.

A video rolls and it's about the PSP games of 2009. It seems like a lot, but how many of those games are actually good ones?

Tretton also announces that Final Fantasy VII is now coming to the PSN, along with more than 50 classic PS1 games. He turns to Home- does it still exist?- and talks about how it's such a great seller for developers. -yawn- A video about it rolls... spare me your lonely lives.

"2009 is the year for content on the PS3," he says, to my surprise since I thought this conference already became a PSP conference, "here's a video of all the great content coming to PS3." and yet another video rolls. Fine, we get it, there are loads more PS3 titles coming out than last year ever had. Unfortunately a lot more of these games are multiplatform. It's long too.

Rockstar Games suddenly gets mentioned, and it seems that there's an exclusive IP for the PS3. It's called Agent. Next, Ubisoft gets a mention for Assassin's Creed 2. And it seems it's gonna be demoed on the PS3.

The game is set in the Italian Renaissance, and the art direction looks really good. Still, is the costume of the new assassin in this game standing out? Anyway, you can once again climb nearly everything in sight, and you can ride a flying machine. Diversity was the goal in the development for AC2, and it seems that it will indeed be less repetitive. Wow, two killed in one attack. The game looks REALLY GOOD. Ubisoft, you're doing SOMETHING right.

OK, Jack's back and he's hinting at Final Fantasy. Yep, a trailer for XIII is gonna be shown... but it's all CG and seemingly no gameplay... yet? Oh, yes there is. It looks pretty good- the in-game graphics, I mean. It's so sci-fi soapy, LOL, but the combat looks really good as usual.

"Square Enix is not stopping there." HOLY, Final Fantasy XIV already? "PS3 will be the ONLY console for it when it launches in 2010." Make sure of that, Sony. But 2010 already? If FF13 took so long to make, then why in ass is FF14 gonna oversee release in the same year? Maybe it's the fact that it's just online like FF11? "So there's one that didn't leak out, huh?," remarks Tretton.

Oh God, Monotype Corsiva. I hate yer font.

Uh-oh, motion control is being hinted at. "We're working to create something that reflects real life more closely than ever before," and he invites two guys to demo it.

"We wanna enable new experiences for Playstation 3. What I have in my hand is the prototype of a new controller." and what the hell is that? It even has a purple (tentatively) orb which reacts with the PlayStation Eye camera. Hmmm...

A tech demo appears, and it looks like... uhh... well, it seems to be a TV with an Eye camera on top and it's making a reflection of the demoer. It's pretty cute, pretty funny. Just the Wiimote with MotionPlus, not really Project Natal. How do you shoot from that thing, anyway?

The FPS mode seems pretty nice, but if the FPS is gonna be expansive, moving will have to be rather awkward. The sword and shield demo's pretty good though, but not anything new. Basically just the HD graphics version of the Wii. Release window is Spring 2010.

LittleBigPlanet gets Disney costumes now. How adorable is that Jack Sparrow suit?

A new franchise is gonna be revealed, and it's ModNation Racers. It's in the same vein as LittleBigPlanet in the "Play. Create. Share." aspect, and it seems like... well, I'm not sure what to feel about it yet. I don't think it's as charming as LBP, but perhaps it's for the casual hell of it.

I think it's more avatar sharing and cosmetic racing than anything. How about course creation which was the draw of LBP? No? Nothing? Just Mario Kart Wii for the PS3?

Oh, there it is. "Track Studio" is the name of the track creator. Looks like a pretty nice way to make tracks. Cool, it instantly lets you play right after making the track. OK, you can dress it up. Cool. It seems pretty fast too. I'm convinced. 2010 is the release window.

Jack Tretton gives a sneak peek to something now... What's this? Ah, Team ICO's new game, "The Last Guardian". A trailer's rolling.

Character models look rather different in a bit of a cartoony way, backgrounds that look real counter that though. Woah, that's a big... cat bird bat thingy? It doesn't look as epic as I thought it would be, but still nonetheless pretty darn epic in scale.

Gran Turismo 5 is next. Will it outdo Forza 3?

Yep, looks like it.

Next, must be God of War 3? Yep. And it's the first few minutes that's gonna be shown. Hell yeah.

Kickass live demo! Brutal, epic, and gorgeous. March 2010 is the release window.

It seems that GoW3 is the final game to be displayed, I guess. Jack says goodbye to everyone, and the conference has ended. Good job, Sony.

February 22, 2009

Guitar Hero World Tour vs. Rock Band 2

I'm a big fan of rhythm games- they help me discover some great music- but currently, when you say music game, either Guitar Hero or Rock Band comes to mind. OK, maybe Dance Dance Revolution or BeatMania or Guitar Freaks too, but that's another story.

Thus there will exist an internal argument (with yourself) when you consider choosing one of them. This post is here to help. Both of them have their pros and cons, but I personally decided to invest upon Rock Band 2 for the Wii. Find out after the jump.

Guitar Hero: World Tour
WHY BUY?
1) In all consoles, the features are pretty much similar across the board except for the Wii which has the useless, Wii Music-esque Freestyle mode. (Obviously though, the PS2 version is obviously not eligible for additional downloadable content.)

2) The addition of drums and microphone is a given. If you already have an existing guitar from past Guitar Hero games, it's compatible too. This way, you can have a complete band.

3) If you already have Rock Band 1 or 2, you can go ahead and splurge on just the disc. The PS3 version is an uncertainty though, and the Wii and PS2 iterations? Dream on. Still, you can get the best of both worlds because Rock Band 2 in all platforms support all Guitar Hero World Tour peripherals with PS3 once again, an uncertainty.

4) More songs than Rock Band 2- specifically 2 more, although some songs are the same with the ones on Rock Band 2. Still, they're all master recordings, meaning that the songs are the genuine article- the ones released originally. Popular songs are abound there ("Beat It" comes to mind). Not only that, you can compose your own (or download the compositions of others)!

5) Touch sensitive fret bars are available as a response to Rock Band's introduction of a second fret bar located at the bottom of the guitar for solos. These touch sensitive fret bars put some variation gameplay-wise in the form of a "purply-roped" fret.

6) More celebs in motion-capture glory! If Guitar Hero 3 delivered Slash (and a few other guests), this one delivers even more.

WHY NOT BUY?
1) This one compelling reason made me not want to buy Guitar Hero World Tour in the first place, and that is the technical issues that plague the hardware. GameSpot reports that fret buttons get sticky after a day, the touch-sensitive bar doesn't register hits accurately and the general public agree that the all-important strum button doesn't register only after a few hours of play. Additionally, the cymbals of the drums do not work very well, many people say.

2) The Music Studio may let you create your own music, but it's definitely not user-friendly- not at all. You'll have to have a never-ending patience just for the sake of ringtone-esque products.

3) Less artist variation is a bit of a minor problem. The setlist has some artists that have 2 or more songs! So the case may either be, you'll hate those set of songs, or you'll love them. The unprecedented succession of these songs may annoy those who hate the set.

4) Unstable downloadable content release dates have been plaguing the series since Guitar Hero 3. While the Rock Band series has a steady weekly stream of downloadable content available for craving fans, Guitar Hero owners will be left wanting.

5) Aren't motion-captured celebrities too uncanny and disturbing? It's like watching Polar Express -shudder-

6) All those instruments need their separate Wii remotes in the Wii version. What the hell?

Rock Band 2
WHY BUY?
1) While the release dates aren't simultaneous for all platforms, you can't really blame Harmonix since development duties weren't really delegated to several developers like in Guitar Hero. Now that all platforms finally have Rock Band 2, one could say that they also are pretty much feature-identical unlike its disappointing predecessor. Of course, PS2 owners don't have downloadble content.

2) Addictive Band Tour mode is extremely varied and non-linear, and progression is much more rewarding.

3) Rock Band 2 can transfer Rock Band songs for 5 dollars. This is because of song re-licensing. Unfortunately 3 songs aren't permitted for transfer, and this includes "Enter Sandman".

4) There is a lot more variety song-wise in Rock Band 2. One artist, one song ratio (unless you download from the Music Store). Notably, the inclusion of an exclusive Guns N' Roses track from Chinese Democracy (which at the time wasn't released), I guess, is a plus.

5) Online matches seem much more addictive than in Guitar Hero. Song scores are automatically uploaded online and there is also an option to access the Tour mode online.

6) The Downloadable Content available in the Rock Band Music Store is amazing. In total, counting the songs included in the Rock Band 1 and 2 discs, there are 572 songs in the Rock Band universe. Additionally, downloadable content downloaded in Rock Band 1 are compatible with Rock Band 2 so there is no re-purchasing. Wii owners finally get this as well.

7) Two words: No Fail. While the concept sounds oh-so lame, it's actually useful especially during parties- which is where this game usually shines. If you are having difficulty with the game and keep failing on one part (and get annoyed with that), or if you just want to ram on the buttons, you can use this mode. Moreover, bandmates won't have to worry about wasting valuable "Energy" just to save the failed fool.

8) Reliable instruments. The drum pedal is notably reinforced with metal. Plus, it doesn't need Wii remotes for operation, just AA batteries (included in the box!).

WHY NOT BUY?
1) For the Wii, Guitar Hero: World Tour instruments are compatible with Rock Band 2, but Rock Band 2 instruments aren't compatible with Guitar Hero: World Tour. But this is due more to the fact that Guitar Hero: World Tour was released significantly earlier.

2) Wii and PS2 owners don't get the song transfer feature. This is due more to the lack of a hard drive in both consoles.

3) Wii owners have to wait very long to get the back catalog of songs available for the PS3 and 360 for a long time. At least the schedule is weekly and not uncertain like in Guitar Hero.

4) In paper, Guitar Hero seems like the more sensible purchase.

5) I'm not sure if Guitar Hero's setup is the same, but unpacking Rock Band 2 is a big chore.

There, I've got my points numerically listed for your convenience. If you've been considering which to buy, here are the reasons why you should or should not buy either one of them. For me, Rock Band 2 is the winner, but not all share my opinion obviously.

May 22, 2008

Guitar Hero 4: Getting bloated?

Before I start with this, I'd first like to say that I love the Guitar Hero franchise, and that I find it too expensive to buy Rock Band although I'm very interested in it.

And now, for a little teaser for the new game:


Although it has yet to be released, Activision has given us a glimpse of what the new, "reinvented" installation of the multi-million franchise would have, and that includes a new instrument: Drums. Sound familiar?

I know that a sequel should always try to put in something new or quirky or both just to keep fans interested, but I don't see myself buying this new installment for the fact that if you put another kind of instrument in a package that clearly says "Guitar", then it shouldn't be called Guitar Hero. I mean, they could take the name Battle of the Bands and then would I understand. But no, sadly, Activision is getting a little too much competition from EA and more specifically, Harmonix. Guitar Hero won't get tired, don't worry! As long as Rock Band stays expensive, you'll still have your millions of dollars.

But yeah, I guess that song creation and sharing mode will be a treat that'll give it a bit of an edge over Rock Band though. I just think that it'll be the franchise's blessing and curse though because, well, you'll probably see some wannabe dude fretting some terrible notes of his own- and he'll think it'll be cool.

Although I'm not expecting that this mode will make the music industry shut up and take notice of these "compositions" like MySpace is doing, a mode like this alone will keep the people locked to the franchise.

So Activision should let Guitar Hero be Guitar Hero, and Rock Band be Rock Band... although I like the design of those drums!

December 24, 2007

Games Galore!

(NOTE: Errors are made visible via strikethrough.)

Like the movies, games have a very illustrious history. It started out from being the bleepy-bloopy 8-bit wackiness your parents/siblings/relatives from the 80's might know and love to being an orchestrated, true-to-life medium for storytelling and a lot of other things.

Reviews
In the reviews we have here, we get a helluva a lot of Wii games, two DS games and a multiplatform title. And for the holiday season, I will also say the kind of audience you'll probably want to give these titles to. We head to the world of Flipside and flip out with Mario in his not-so paper thin RPG, we head to the courtroom to uncover the truth behind 4 lengthy, explosive cases in our two-tiered portable wonder, and we rock out to a good threequel.

Super Paper Mario (Wii)
In a nutshell: Humorous and crazy characters complement the equally excellent script. Graphics are truly unique in every level, some of them even emulating classic Mario platformers of past. Being able to flip between 2D and 3D worlds is cool for more unique level design but the camera during 3D view is bad.
Who I should give this to: Anyone finding a uniquely good Role-Playing Game. Not the type who searches for incredibly deep stories, but one who wants humorous happenings in between.

If saving the damsel in distress is a tired core concept of stories, so is the core concept of saving the world. Here in Super Paper Mario, it makes use of the two cliche concepts and infuses them with fresh wit and humorous writing, thus making me wonder why I ever said that the two aforementioned story concepts were corny and overused.

Speaking of the story, Super Paper Mario is about the two prophecies which are namely the Light and Dark Prognostici, the former being the one where the "Hero" prospers against the conspirators and the latter being the one where evil prospers and the world turns to mush. So, of course, being the "Hero", you'll have to make the Light Prognosticus true and defeat all sorts of bosses and conventional Mario monster fare to initially save the princess, your friends and eventually the world with the help of those aforementioned friends as well as some creatures called Pixls.

The different and cool thing that you have here is the ability to flip from 2D to 3D and back. But the condition set for this is that there is a limited duration to be in 3D mode because the Mario here is very paper-like and well, 2D. If you exceed that time limit (which is indicated by a bar), you lose 1HP. The problem with this concept is the execution. No, there's nothing wrong with the graphics in general as they are smooth and even humorously wacky at times but the camera. You won't be able to rotate it so if you encounter blocking err... blocks in your view while trying to jump that specific block, don't be surprised. It will happen most of the time.

The other main characters you get to play, namely Princess Peach, Bowser and Luigi, also have different abilities (but not the ability to "flip") and this makes for varition in gameplay as the abilities themselves react to different controls. On-the-fly character changing is also very convenient especially when solving a character specific puzzle.

Pixls also get the on-the-fly changing treatment as they help you through different types of puzzles as well. One such Pixl named Slim enables you to evade different traps and enemies therefore rendering you practically invisible, that is if you don't move. It also helps you get through ultra-thin holes that lead to another important room, hence the name Slim.

The biggest plus point the game has is its level design. Because you'll be able to flip between 2D and 3D worlds, there'll definitely be a lot of hidden objects that are simply fun to find and explore in as the game is chock full of them. But even without the 3D view does the level design still delight and challenge.

Overall, Super Paper Mario, while not perfect, has superb level design and a great story that benefits from a creative and humorous script. The gameplay in itself is also a highlight that fuses RPG and platforming elements together and meshes them well, the bad thing about the great concept is that the camera suffers in 3D mode as you cannot rotate it, much less move it. Nonetheless, the game delights and is a must-play by everyone, love or hate Mario.

Rating: 8.3/10 (Great)

The Legend of Zelda: Twilight Princess (Wii)
In a nutshell: It's a fun, puzzle-ridden and not to mention, lengthy journey. Though it has a lot of unlockables, I don't see myself replaying it again. Plus, it's a bummer that only randomly swinging your remote unsheathes the sword instantly, making it lacking a bit of finesse.
Who should I give this to: Hardcore gamers who don't mind the waggle, those who want to spend a lot of their spare time on a long journey.

Oh how long have I left this review blank? Well anyway, this Zelda game, released alongside the Wii console in 2006, is actually a greatly made adventure that will probably go unmatched in probably this console generation as it dishes out the challenging puzzles it is known for. Though people complain that (despite the complexity of said puzzles) they are comparably easy from its predecessors, this measure was probably taken to help people ease into the Wii, which was new at the time. And unlike Nintendo's other blockbuster franchise, Mario, Zelda has a more mature story though when you dig deeper, you'll find that the goal is almost the same as Mario's: rescue the princess and save the world. The twist here though, is the presence of the "Twilight World" (which might as well should've been dubbed the "Twilight Zone") where you, Link, turn into a wolf that is ridden by a girl named Midna who is a denizen of the aforementioned world.

Though nobody will probably care to know, Link was left-handed (because Shigeru Miyamoto, creator, was left-handed as well), but because people, even lefties, prefer to hold the Wiimote in the right hand and clutch the Nunchuk in the left, they reversed everything, therefore making left, right and right, left (but not up, down and down, up). So if ever you are to consult a so-called FAQ, make sure you find a dedicated Wii version, not a GameCube version.

Moving on, graphics are kinda decent at best for Wii, because it is actually a GameCube port. There are practically no framerate dips and graphical glitches though the presentation itself seems and feels old (despite the fact that this is the first Zelda game I've ever played).

It's especially fun to ride Epona, our green protagonist's horse as it feels exhilirating and speedy. The combat works well, but the thing is, you'll just whirl and whirl your hand in a bored manner so you can defeat your enemies, making combat feel like a chore. There's more variety in being Wolf Link though, as you can chain-attack three enemies in a fast amount of time, but after that, well, there are the shield attacks, but controls just feel rushed, tacked on and without finesse. Aiming is of course faster and more precise here as you use Link's trademark weapons such as sling shot, bombs, arrows, bomb arrows, etc..

But overall, if you can forgive the tacked-on combat system, you'll find that there is a lot of fun in Twilight Princess. Puzzles are challenging, the story is decent and it is lengthy. You'll even clock in 50 hours through the whole thing, even more so with unlockable searching. Honestly though, there were some yawn-inducing moments... but that's just me.

Rating: 7.7/10 (Almost, but not quite)

Cooking Mama: Cook-off (Wii)
In a nutshell: If you though a cooking sim would be perfect for the Wii, I'd probably agree. But this one? Well, controls are not responsive every time, there is not even the tiniest bit of story and it shines best in multiplayer.
Who should I give this to: Casual gamers who are drawn by cutesy drawings and music, Patient.

Hate it or love it, Cooking Mama, Office Create's cooking sim, is an undeniably cute and shallow (but in a sense, fun) game. And you'll hate it at times when the game doesn't even detect movement like a 360 movement while uhhh, squishing (?) meat or grating ginger.

In the graphics department, the game delivers below-par 3D renderings that look like upscaled DS graphics (kinda like when Trauma Center made the jump to Wii) but it's still decent to look at, but it's something I wouldn't call impressive.

"Good, better than Mama!" is what you'll be aiming for if you want to perfect cuisine... in this game at least. And you'll even be hearing it read in a Japanese-trying-too-hard-to-be-Italian manner by its voiceover which kind of contrasts the quirky, cute background music.

But once you get a hang of the controls that are assigned to every different mini-game (that presents itself as one step to making a certain food), you'll probably want to get to the "Let's cook" mode of every recipe which doesn't give you any help while making one, it also feels more fast-paced this way.

For what it's worth, the Wii version of Cooking Mama doesn't justify a purchase if you're an avid supporter of original games. But for P150 (pirated), you'll feel much better. Why? There is not even a storyline to follow, not even a stupid big cooking contest held in a stinking arena! But hey, if you're playing with friends/family, it'll be better appreciated, though the experience is once again marred by inconsistently responsive and clunky control method. Making it worse is the bad explanation before each mini-game that doesn't help (do they know how to use the Enter button???!!!!)! Its developer must've assumed that the game is so easy to pick up and play that there need not any tutorials anymore. Wrong! But maybe Mama's cuteness and quirky background music will pull you in anyway...

Rating: 6/10 (Fair; Multiplayer makes up most of the score)

Trauma Center: New Blood (Wii)
In a nutshell: This new edition of the famous surgery sim scores big with me and is a big improvement over its predecessor.
Who should I give this to: Hardcore surgeons, high score freaks, semi-casual gamers

If its predecessor, Second Opinion, was a great albeit graphically deficient translation of the surprise DS hit Trauma Center: Under the Knife, then New Blood, which literally has new blood for its newest cover stars and characters, is better than great.

This time, precisely 10 years after the GUILT outbreak, a new virus has arrived, and this one is called Stigma. No acronyms, no brouhaha, just Stigma. But still, alleviating it is more or less the same as killing GUILT, at least at first (via laser), but when it gets worse, hell breaks loose. No really, it's very hard. Even in the cases that don't involve the virus such as making skin grafts to cover burns. It's already mind-racking, and that's just in "Easy" mode. Then again, it's a quality that it (Atlus) didn't correct from its predecessors (even in the first DS version) and has probably become notorious for it. Despite that, everything that has changed is for the better.

For one, the presentation, which was lackluster in Second Opinion, gets a boost. Yes, the dialogue is still presented in non-motile, occasionally expressive anime/manga drawings but the backdrops have become more detailed and not to mention more. The 3D renderings of the human body have also improved as well, as they are smoother and more detailed as well.

Nothing has changed with the gameplay, which is good. And though there is a bit of medical drama that occurs between operations, you'll probably want to skip them anyway, as you'll want to proceed with the operation instantly. It will be hard to get a high rating though, so don't be surprised if you get constant C's. One new mode is the challenge mode wherein the game challenges you to treat as many patients as you can in 5 minutes without the nurse guiding you. Plus. the game also benefits and gets easier from its new Multiplayer mode which lets another doctor helm the Wiimote for guidance. And hopefully your friend won't be afraid of virtual blood. If he is, there's not much of the red stuff anyway which makes this a more accessible and social game.

There are still some sound effects and background music retained or remixed from its predecessors and they will sound familiar when they're blared. Other than that, there is also some forgettable new tunes. Another major improvement is the inclusion of solid voiceovers which helps enliven the text-based dialogue, and I mean every word of it. Unfortunately, the talent is wasted on a generic script, but it's not actually bad.

Now for the first time in the series do I see a lot of replay value especially due to its fun co-op. If you've been withholding the purchase of the franchise, get an appointment and release your inner surgeon. In fact, this is probably the best original effort from third-party publishers (in the Wii or DS) ever seen.

Rating: 8.5/10 (Excellent)

Soul Calibur Legends (Wii)
In a nutshell: The camera is especially terrible and the gameplay's repetitive. If you are a fan of the famous sword clashing game, you'll probably treat it like it never existed. Too bad I got a copy. :p
Who should I give this to: Nobody. They'll hate you for this!

I was a very big fan of the Soul Calibur fighting series especially when I was still loving my PS2, so when I heard of a Wii translation, I was so excited. Too bad it didn't work out. I mean, I'd rather get a port of Soul Calibur from the Dreamcast (and purchase it in VC if ever it was available) which garnered a perfect 10 in Gamespot by the way.

No really, this game will definitely taint the image of this classic fighting series as it features an irritating camera and repetitive controls. Somehow, I feel that the game is even unfinished especially because the single player and multiplayer campaigns both suck- big time.

The graphics are similar to the PS2 which is actually not bad. If you just want to see Taki or her -ahem- peculiarly shaped bosom, well, she's here too. But there's not much eye candy other than that especially if you're looking at almost the same designs as the last room you've been to.

It's just indefinitely terrible as I don't think I can find anything good with this game... Even the die-hards will hate it, even if the story is about Siegfried's journey to find power, este, the Soul Edge. After playing this game... I don't think I wanna know anyway. It just feels like your blabbering grandma especially when you combine it with the text-based presentation.

God, I've mentioned it all, so do I need to reason even more out?

Rating:
2/10 (Utterly Dreadful)

Phoenix Wright Ace Attorney: Justice for All (DS)
In a nutshell: An addicting game with engaging characters and well-crafted cases, this courtroom drama is something anyone should play though its pace is not as fast as the prosecutor's whip... No really, it's a whip.
Who should I give this to: The intellectual, or most anyone.

The DS has been the hotspot for the conception of games that buck the trend. First Atlus gave you the opportunity to play doctor, now Capcom gets you in the courtroom. No, it doesn't really share the former's quality of being excessively punishing, but the cases themselves have a lot of twists and turns that will definitely have you sweating but not swearing.

The presentation is actually effective despite the fact that the game is presented in the old-fashioned text box manner because the music aids with the expression of certain characters as well as their poses and screen flashes. So if ever you gotta talk to someone for information, it will definitely be full of personality, thus making them amusing to read and watch.

If you don't mind looking like a fool in a public place, then you can hold the Y button and yell whatever you need to shout (it will be written) like "Objection!" or "Take that!" so you can present some evidence or point out a contradiction in a person's testimony. But if you're not much of a fan of touch-screen and/or microphone controls, the game works as well with traditional tactility (este, buttons).

The things that really shine in the game are its great characters, right down from you to the most minor character, who even have a backstory of their own as well. Usually, these back stories even serve as strong evidence in defending your client, but of course, you shouldn't randomly present the dirt to the court, especially if the situation isn't that related to what evidence you have. Which leads me to the courtroom battles themselves. They are very intense especially those between the prosecutor von Karma who even holds a whip and made a career in Germany when she was just 13! But the fourth and last case is a very explosive one, not to mention very lengthy. And an action done in this part of the case will trigger either a good or bad ending. No, the bad ending is not the part when you get a game over verdict of "Not Guilty" and restarting from where you save (which is anywhere) but something that you'll have to find out for yourself.

A few bad eggs exist though: one is that the game relies too much on another action to trigger the next one, making it too linear, and two is that the evidence you have to present is almost unrelated to a certain contradictory statement in the testimony, making you scratch your head when you find out that this evidence is the one you'll have to present. So you'll probably want to occasionally peek through the walkthroughs made for the game.

I haven't played its predecessor, which they say was definitely better, but lawyer Phoenix Wright's second outing is something you should play anyway, not only for its intense courtroom battles, but also for its engaging characters and stories.

Rating: 8/10 (Great)

Mario Kart DS (DS, duh)
In a nutshell: Mario Kart DS is one of the best kart racing games ever made, especially with online features.
Who should I give this to: Best for children, but fun for all ages anyway. Probably your rival as well.

Nintendo's last-gen lunchbox actually had a lot of masterpieces, and Mario Kart, they say, was no exception. But because Nintendo was anti-online gaming back then, there was no online. Well, thank Nintendo for cleaning up its act when it released the DS and the Nintendo Wi-Fi Connection, because frankly, it's a ton of fun to race with people around the world.

But before more of that, let's focus on the aesthetics first. Well, the graphics are actually good for the DS and the action is smooth- very important for racing games. Plus, the kart designs, which there are a LOAD of, are varied and their qualities are actually noticeable and different from one another.

Online is just the icing of the cake, and this one is a great game to play, even if you're alone. There is actually varied gameplay here, from the conventional Grand Prix to the increasingly difficult Missions as well as "Shine Runners" and "Balloon Battles". Well, the game will keep you busy for weeks as there is a whopping number of stuff to unlock, like courses or karts.

The courses themselves range from the boring to the extremely hazardous. I mean, I'll never forget the many times I've hit that damn ball in the Waluigi Pinball course. But this makes for even more varied gameplay. And if you got 7 more friends, you can race against them (even if they don't have the game itself).

An irritating, but competition inducing feature is the power-ups and the quality of them. Actually, you'll never feel as if you're gonna be in the lowest position for long, as the power-ups you receive are better than what you get in the higher places. So if you get bombed by the opponent just inches before the finish line, don't be surprised.

Overall, the production value is apparently great for a DS game, the single-player campaign is more than enough to justify the tag, but the addition of online play and 7 player, lag-free, no-card multiplayer makes this game an excellently made one, not to mention addicting! After playing a bit of Mario Kart DS, I have high expectation for the imminent Wii console version.

Rating:
9.0/10 (Superb!)

Guitar Hero II (PS2)
In a nutshell: It's the same old Guitar Hero we all probably know, with a few unwanted additions.
Who should I give this to: The rock fan, the casual gamer

Guitar Hero has helped bridge generation gaps by putting accessibly fun and increasingly difficult and addictive gameplay to the front. This is especially true with me as I definitely enjoyed the tracklist of the second one. Well, the new addition, developed by Neversoft instead of the usual Harmonix, is no different and is actually a bit more solid than last.

The graphics remain unchanged along with a bit of the presentation because the only (un)significantly new thing is the animated drawn aspiring rockers whose (not much of a) story gets played after 4 songs or so.

The gameplay is also unchanged except for the addition of a so-called Battle Mode which you can find in the Multiplayer Versus Mode of the game. Well, this concept isn't much of a good one, especially if the player you rock against gets down real fast, thus having practically no use for it. To put more insult to the injury, this concept is also found in the new "Boss Battles" that pit you against real guitarists like Slash from Metallica (correct me if I'm wrong) who's a fan of the past games.

Gamespot has noted though, that the difficulty has been ramped up. And since I can't afford the original package which includes a guitar, I'm not sure if I can handle Hard mode even on a controller! So this one, as they say, is for the fans!

Guitar Hero III is still the same Guitar Hero anyway, and if you're a hardcore fan, you'll be put in a challenge against the ramped up difficulty. But if you're a newcomer, I'm not saying that the best time to dive in is now, but the game is actually very accessible to many people, especially the fans of 80's to '07's Rock and Roll!

Rating: 7.0/10 (Good)

Impressions
These are the games I have played or seen played up close and personal, but not played enough to get a review (especially for the latter scenario).

Shin Megami Tensei: Persona 3 (PS2)
Atlus' long-running series of Role-Playing Games (RPG) has proven to be one great game after another, and Persona 3, is probably another one of them.

The game's presentation is simply solid and comic book-like, complete with onomatopoeia and it's gameplay is what you'd expect in any RPG. But what drives it is its very unique story that revolves on the occult and what looks like repetitive suicide attempts as you will always shoot yourself in the head to do a command. It doesn't actually come out old, in fact, it still looks fresh even after a million times. The PS2 may be in its twilight years, but this game is good reason to get it out and go through its offbeat story, especially if you're a fan of RPG's.

Making it even more unique is its needs mechanic. This "mechanic" is somewhat "The SIms"-like but in school. You study, you make relationships, you join clubs, you live the high school life... complete with Japanese Pop (which fortunately appears when it's needed) and the restroom. There is actually pay-off for doing this as you also get tired when you go on midnight trips to a tower called the Tartarus, and your Personas benefit from social actions.

Speaking of Personas, they are spirits of monsters in my understanding that give you a variety of moves to choose from. They are customizable and you can even fuse two or three of them to get a stronger one. Apparently, even playing an MMORPG can boost a Persona's attribute in one way or another, so don't even think that the times the game is set is not modern.

I'll have to play more of this game, though, because so far, I haven't really felt how it's actually played.

Metroid Prime 3: Corruption (Wii)
It's confusing and I don't wanna play it anymore. The presentation is actually kinda cool and not what I'd actually expect from a Nintendo game, but it's actually good. And when I'm not dizzy, the controls actually work well and feel responsive. Targeting is also faster due to the point-and-shoot mechanic that you can utilize with the motion-sensing Wiimote.

Animal Crossing: Wild World (DS)
You get a job, you plant trees, you sleep, you eat, you do stuff for animals! Apparently, this game sounds like The Sims or Harvest Moon but on the same vein is also Animal Crossing. I don't usually dig this kind of simulation stuff but hey, I like The Sims though...

Anywho, the game's 3D graphics are cute and colorful as is the music and its not so annoying Animalese language. The gameplay works well and occurs in real time, so the next time you fire up your DS, a person err, animal will probably be doing something else. But I'll get bored and I won't even bother reviewing the title anyway so... uhh... I guess this game will appeal more to girls. 'Coz they say that the game is infectiously addictive. Got none of that...

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August 25, 2007

In The News 3rd Edition

OK, now I've finally the chance to create a new edition of this little informative tidbit I'd like to call In The News. Let's get started.

ENTERTAINMENT:
High School Musical 3: will show in a theater near you
Though talks are still being conducted as to whether the whole original cast will join the first-ever big screen version of High School Musical, or more simply known as HSM3. Disney proclaimed in February that they were going to make a Halloween-themed sequel but later discarded it. The original producers, director and scriptwriters have already signed in though. Boy will the release of this crap be a freakin' nighmare. On the bright side, Yahoo! headlines it as "High School Musical 3 Could Be In Trouble"... does this mean that the threequel is experiencing some money matters? We'll see...

A dose of LL: "I'm addicted."
Lindsay Lohan released a statement that stated her addiction towards drugs. Do you think this is merely a joke... or maybe a lawyer-written statement (because she's busy hiking and white-water rafting in Utah)? Here's the whole statement, courtesy of E! Online:
"It is clear to me that my life has become completely unmanageable because I am addicted to alcohol and drugs.

"Recently, I relapsed and did things for which I am ashamed. I broke the law, and today I took responsibility by pleading guilty to the charges in my case. No matter what I said when I was under the influence on the day I was arrested, I am not blaming anyone else for my conduct other than myself. I thank God I did not injure others. I easily could have.
"I very much want to be healthy and gain control of my life and career and have asked for medical help in doing so. I am taking these steps to improve my life. Luckily, I am not alone in my daily struggle and I know that people like me have succeeded. Maybe with time it will become easier. I hope so."

Is it really a sincere little letter or just something she didn't even read? You decide... in the poll!

(PICTURE CREDIT: E! Online)


Jet Li: "I'm gettin' old"

...for fighting that is. He and Jackie Chan topbill a film called "The Forbidden Kingdom". When asked how intense the fight scenes were, he said, "Low expectations are in order... when we look back 15 years ago, a project like this would've fit our passions which were at their peaks. But now, when we saw the final product, we'd joke about how our ages would sum up to a hundred."

The movie is about an American teenager's fantasy journey to find the mythological Monkey King. It shows next spring (America).

Paramount Pictures move to HD-DVD camp: a bribe?
The New York Times has reported about the $150M deal with the HD-DVD camp which means that this wasn't really a move that was initiative to the Viacom company, which owns Paramount and Dreamworks. Consumers are presently set in the crossfire and just buy DVD players that upscale to High-definition instead... so they can enjoy the high quality they can expect from these warring home video formats.

GAMING
Controversial game gets Adults Only rating
Take-Two Entertainment, publisher of games such as the Grand Theft Auto series, has made a toned-down version of its much awaited shooter, Manhunt 2. It's about an amnesiac scientist who escapes from an asylum and is capable of performing killing moves.

The adverse effects of receiving an "Adults Only" rating include:
--> Less to no sales (because big retailers do not stock them)
--> Unreadable to systems (the PS3, X360 and Wii do not allow AO rated games to be played)

Take-Two is also currently taking time to finish Grand Theft Auto 4, due for a release in the next year... probably April or May, as opposed to the October '07 release date previously stated.

X-Box 360 wheel controllers: yet another repair problem for Microsoft
Microsoft already has to contend with the 'red ring of death' XBox 360 lock-up problem, now they have to deal with overheating XBox 360 wheel controllers. $1 Billion has been the company's approximate to fix the 230,000 wheels sold worldwide. They have yet to disclose the replacement parts they'll ship.
<-- The four rings of death. Courtesy: Wikipedia
3D-enabled PS3: Do we ready some dorky goggles?
People will try NOT to remember the days of the 3D-enabled Virtual Boy. It caused eye strain and all sorts of optical disease, thus causing its demise. Now with this rumor out in the open, is PS3 seriously going that direction?

Filmmakers have long been interested in the technology. As far as we know, James Cameron (Titanic) has used this technology for his upcoming film called Avatar. And in a presentation by Mitsubishi, people were amazed with this technology and since what they used was a Blu-ray player which can convert 2D films to 3D films on the fly, the rumors started... especially because the PS3 is the ONLY gaming console to be capable of that (reading Blu-ray discs).

A little surprise: PS3 overpowers XBOX360 sales
Though switch-and-bait was at play when the 60GB PS3 price was decreased, the sales went up anyway... even higher than the XBox 360 in July sales! Who knew?

GENERAL:
Mother Teresa: Not the saint we know?
She worked and died in Calcutta doing charity work for "Missionaries of Charity" which she founded. But in unpublished communication letters with several priests and confessors (which have now been published), she doubts the church and feels spiritual pain and emptiness. She even doubted His existence one time and compared life with hell in one of the letters.

It makes you wonder if she was merely a false saint...

A Hole in the Universe: It has nothing... nothing at all.
Scientists have discovered a universal hole that seems to contain nothing at all. Fascinating, isn't it?

August 23, 2007

"Weird Al"'s our assignment...

My addiction's not pointless anymore. But I don't even know what the heck "You Don't Love Me Anymore" is! How Ironic.

(Speaking of Weird Al) Listen to This:
A mellow, steady beat combined with lyrics no one can beat, Usher's confessions has just reached another level.



GAMING (Not much of a) Jaw-dropper: Rock Band - now on the PS2

Obviously, EA and Harmonix know that the PS3 is a total flop.

If you shunned Harmonix for the decision to release such an ambitious project in next-gen consoles, shun no more. PS3 content is definitely also going to the PS2... considering the large fanbase it has.

It's still speculated that the pricing may well be at the hundreds. Pre-orders have reached to a hundred and ninety-nine point ninety-nine dollars, making people believe that this pricing scheme is in finality. Unfortunately, Harmonix isn't ready to reveal a real price yet so... a pirated version is a sure sell.

This venture by EA Games, Harmonix and MTV has made recording companies offer more master tracks, therefore increasing its big fanbase that Harmonix built with the Guitar Hero series... into potential garage bands and lots more. A Wii version might be on the works.

August 1, 2007

It's your chance to rock!

...in your living room.

E3's over and one of the most hyped games is one that only Filipinos, being "natural rackistas", can drool and dream of. It's Guitar Hero amp-ed up to become a whole band. It's Rock Band.

Rock on with a guitar, jam using the drums, ramp up the bass or simply bring down the house with your errr.... "great?" voice.

Featuring "lagless" online multiplayer, character customization, downloadable tracks (variety IS the spice of life) and a no-nonsense approach to musical controllers, this is probably what you need for your "musical education". What makes it dull though, is a fact that interested people are going to have to face- the price. Though undecided, it's bound to be a groan and a moan for your pocket judging by its production costs, features, and not to mention included instruments (which makes me wonder how you'll be able to take home such a game)! At kung pirated man ang bilhin, the fun's gonna be gone anyway (because the instruments won't be included and will have to be bought separately... which by the way may even cost more than the orig, or rather, official bundle itself!)



April 21, 2007

Virginia T., Sayonara Sanjaya, Subic, Windows Vista and Guitar Hero

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SAYONARA SANJAYA!!!!
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FINALLY! Sanjaya's finally got that pending kick-in-the-ass that has been reserved for so long! Now, Sanjaya fans will be oh so lonely to see their hairy freak of the music industry out of the competition!

But wait a minute...
He's got that friggin' automatic recording contract from 19 Records, though... I wonder what he's gonna sing in the AI6 album and tour. Hmmm... let's just wait and see.

Jay Leno Appearance
Now I see some of the things that have attracted American viewers to this guy who has made his name known in Idol history, in his Jay Leno appearance, he was still being made fun in front of him. He didn't seem to be affected so I think, golly he can take a harsh joke lightly even if he's the butt of it... or does he?

Now we can...
Now we can finally focus on the real talents. Melinda, Jordin, Blake... they're my best bet. But since only America can vote, it will be unpredictable... especially since they're the country who voted for Bush twice... and you know how high his I.Q. is...

VTFW
I wonder what VoteForTheWorst.com's next pick will be... I don't really think they'll spoil the show like they did with Sanjaya since all the others seem to have a winning chance.

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Virginia Tech
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The Korean Madman Who Scared the World
The Virginia Tech shootings (there were 2 subsequent shootings) was definitely a scary time for all the victim's families so I give all my condolences to them.

I guess Cho, who was declared mentally ill, should have been prohibited to be granted the guns he ordered online but since gun shops cannot access records of the government (at least that's what I heard), they didn't know he had murder on his mind. Besides, he could've typed a different name to fool the online sellers (if the thing I heard about gun shops not being able to access records wasn't true, this would be applicable).

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Subic
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It's been a long time since we went there. My sister said (based on her recent field trip) that everything has totally progressed so I'm pretty excited to go there again and see Ocean Adventure and all the other stuff in Subic... if we confirm plans.

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Windows Vista Whine
~~~~~~~~~~~~~~~~~~~~~~
This will be pointless but hey, I want to put some extra useless stuff in this post. So please permit me to do so.
So far so good but it feels like a glassy copy of MAC OS X Tiger features in a Windows XP operating system. But it has favorable benefits anyway... though I'll be needing more RAM to make my rig go faster.

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GUITAR HEROOOOO!!!
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Hooked! I just can't stop!
But I don't really have the guitar accessory so I can't really be immersed in the game... hehehe!

March 21, 2007

American Idol bumbay must get out... pronto!


Sanjaya Malakar (I don't care if I don't spell it right) makes my ears ache so much... so much that I'd throw a knife onto the tv set! What is it that keeps him from getting the boot? The Indian community (no offense)?! Or sympathy votes?! Wild tonight, eh? I agree that today's performance was his best but it still sucked big time anyway! Come on America, get him out of his misery for the love of God (sorry for using Your name in vain)! OK, it's 65% possible that he'll get out of the competition but I think that he'll once again beat the odds and stay (thanks to VoteForTheWorst.com, an anti-Idol site, he'll have to make the screen crack once more... Then again, the TV screen will still crack in his farewell performance in the future (the finale)... or tomorrow...




Game Review of the Week:
Tales of the Abyss
Overall Score: 8.4
Graphics: 7
Gameplay: 8
Sound: 9
Value: 9
Tilt: 9

Entertaining and fun yet a bit boring...
I'm a fan of the Tales series but this is the only Tales game I've ever bought (for the PS2). Now I amaze at the things I see especially over the improvements of the franchise.

The characters may be blocky, the environments (at least the world map) may slow down the frame rate, battles may load a bit slow, but the thing that keeps you playing are the characters and NOT the story. The boring thing is actually the cutscenes which are lengthy, frequent and mostly voiced. The characters just brim with personality (maybe because of the voiceover...) which make cutscenes a bit more entertaining... but for me, the fonon mumbo-jumbo are just too boring to listen or read about.

The battles are fast-paced, especially the boss battles. And the AI of the 3 other allies (you can only use 4 allies in every fight) can take care of themselves and respond to your commands.

The game contains typical RPG fare. You are an amnesiac, spoiled nephew of a duke who hears voices and gets 'headaches' right after he gets kidnapped. He's just isolated in the castle and is deficient in social skills. Guy Cecile is Luke's best friend and together they train under a man named Van. The day goes by as usual until a girl named Tear suddenly attempts to assassinate Van and when she touches Luke, they go somewhere else because of a so-called hyperresonance. There are other major characters you'll encounter in the game. A princess who knows archery, a very young bodyguard with a doll as her weapon, a fon master whose nickname is Necromancer and even a creature who's exiled from his own species.

The campaign is lengthy (it will last as long as 60 hours) especially if you include the side quests and minigames or cooking and whatever.

Overall, Tales of the Abyss is a good game to recommend and because of the characters, you get entertained especially with its sharply written script. The battles are also intense here and can lead to a bit of button mashing. If you are a fan of the series (or not), get it. It's downright fun but not really the best Tales I've played...

Oh and by the way, it's better if you play with friends (it will support up to 4 players).

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More of my reviews can be found @ www.gamespot.com, I just don't have the time to gather them all.

March 20, 2007

My First Blog Update Post-Periodicals (originally posted March 16, 2007)

FINALLY! School's done and my Playstation's out. Time to get busy with that gory epic, God of War. But hell, this post is not really all about this... Wait a sec, I don't even know what to post! Ah well....

I'm drooling....
Yes, disgusting but I've been ravaging the web lately looking for more iPhone information. It's just soooooo coool... Too bad it doesn't do 3G... I know I'm fast becoming a so-called tech geek but I just can't help it....
Techhero_multitouch20070109



Click the image for more details...




Prince of Persia Sands of Time
I should have bought this game YEARS ago. It's just one of the best I've played as well as the coolest. Fighting has never been cooler until now...

www.princeofpersiagame.com for more details...

I've got nothing to type anymore so maybe I'll end the post here.

 
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